Gunpoint hands on: an intelligent indie spy thriller—with breakable glass
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Tom Francis writes for PC Gamer, and he's creating Gunpoint in his spare time. He is apparently doing this just to make the rest of us feel bad about not crafting tense, enjoyable indie games for our own enjoyment. This is his first game, and he's had to teach himself how to code. Francis' goal may be to make James Franco appear lazy.
Gunpoint puts you in the shoes of a spy with preternatural jumping abilities, and it's your job to break into a series of buildings, steal files from a computer, and then escape. You can jump on top of the guards to knock them out, or grab them and go through a window to deliver a killing blow. If they see you, they pull their gun and shoot you dead. This unforgiving mechanic is one of the joys of the game.
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